Because one of the panels that I’m on at the EAA meeting has pre-circulated their papers, they’ve asked us just to give 5 minute versions of our ideas.
As you might expect, the ideas in my paper have continued to develop since I wrote it in July and it was pre-circulated in August, but I think the major contours of the paper remain more or less intact.
Here’s my effort a sub-5 minute summary.
This paper is an expression of anxiety more than anything. I’m particularly anxious about the growing role of digital tools in archaeological work both in the field and during the analysis, interpretation, and dissemination of archaeological knowledge.
My paper considered the role of digital tools and processes particularly through the lens of archaeological practice (punk archaeology) where technology has expanded the range of human perception, memory, organization, and analysis. While my arguments were rather diffuse, I pursued a line of thinking that began with a consideration of two mid-century Christian anarchists, Ivan Illich and Jacques Ellul, who argued that technology, and modernity more broadly, have undermined the organic creativity of conviviality by emphasizing efficiency and convenience in the name of human interaction, embodied knowledge, and a respect for place. It is hardly surprising that these anti-modernist thinkers would offer a potentially useful critique of the modern discipline of archaeology.
The second point I try to make, then, is that Ellul’s and Illich’s critique aligns with a recent strand in the discussion of digital tools in archaeological practice. Digital tools represent improvements in efficiency and accuracy, as well as the transparency and portability of digital (or digitized) archaeological information, but often rely on the fragmentation of archaeological knowledge into streamlined and integrated workflows. These practices, however, are not particularly surprising considering the significance of the assembly line on the organization of archaeological work where the regimented adherence to methods and procedures incrementally build new knowledge. The term “raw data” is analogous to “raw materials” that form the basis for industrial production. The influence of a modern, industrial approach to archaeology presents a counterpoint to archaeology as craft (and slow archaeology).
Finally, and this point did not appear in the paper that I precirculated, I suspect that the mobile, modular, and granular nature of digital data anticipates a shift away from the assembly line and toward a very 21st century form of industrial organization: logistics. The assembly line manufactures a valuable product, whereas logistics involves the streamlined and decentralized distribution material, services, and goods that produces values through their relationship across space. These are both transhuman forms of producing value, but the former tends to structure the relationship between humans and machines in a linear way organized around a particular place, and the latter attends to a diffuse and decentralized relationship between objects, movement, standardization, while challenging or even just overwriting the notion of place and relationships that have long remained important to our idea of community and disciplinarity.
The goal of my paper is to offer a more focused critique of the role of recent digital trends on the rhetoric, structure, and organization of archaeological practice, and to attempt to articulate some of the risks associated with these trends not just to the knowledge that we produce but to the kind of discipline that archaeology wishes to become.